{"id":60,"date":"2025-02-24T02:26:28","date_gmt":"2025-02-24T02:26:28","guid":{"rendered":"https:\/\/freepath.info\/?p=60"},"modified":"2025-02-24T02:26:28","modified_gmt":"2025-02-24T02:26:28","slug":"the-combined-effect-in-the-context-of-mean-free-path","status":"publish","type":"post","link":"https:\/\/freepath.info\/?p=60","title":{"rendered":"The Combined Effect in the context of Mean Free Path"},"content":{"rendered":"<p class=\"p1\">In a <span class=\"s1\"><b>finite, convex region<\/b><\/span> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K%5Csubset+%5Cmathbb%7BR%7D%5E3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K&#92;subset &#92;mathbb{R}^3\" class=\"latex\" \/> containing a uniform, isotropic medium with a constant collision rate <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5CSigma&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;Sigma\" class=\"latex\" \/> (or equivalently a mean free path <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%3D+1%2F%5CSigma&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda = 1\/&#92;Sigma\" class=\"latex\" \/>), there is a competition between:<\/p>\n<p class=\"p2\">1.<span class=\"s1\"><b>Geometric Size<\/b><\/span> of <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/>: captured by the <span class=\"s1\"><b>mean chord length<\/b><\/span> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{4V}{A}\" class=\"latex\" \/>.<\/p>\n<p class=\"p2\">2.<span class=\"s1\"><b>Physical Mean Free Path<\/b><\/span> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/>: the distance a particle typically travels before colliding.<\/p>\n<p class=\"p1\">When a particle starts somewhere inside <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/> and moves in a random (isotropic) direction, two scenarios can occur:<\/p>\n<p class=\"p2\">1.It <span class=\"s1\"><b>escapes<\/b><\/span> through the boundary before colliding.<\/p>\n<p class=\"p2\">2.It <span class=\"s1\"><b>collides<\/b><\/span> first (somewhere inside <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/>) before ever reaching the boundary.<\/p>\n<p class=\"p1\"><b>1. Large Mean Free Path (<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%5Cgg+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda &#92;gg &#92;tfrac{4V}{A}\" class=\"latex\" \/>): \u201cBallistic Regime\u201d<\/b><b><\/b><\/p>\n<p class=\"p2\">\u2022If <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> (the average collision-free distance in an infinite medium) is <span class=\"s1\"><b>much larger<\/b><\/span> than the typical chord length <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>, this implies that <span class=\"s1\"><b>most<\/b><\/span> particles can traverse the convex body <span class=\"s1\"><b>unimpeded<\/b><\/span>.<\/p>\n<p class=\"p2\">\u2022Physically, the medium is said to be <span class=\"s1\"><b>\u201coptically thin\u201d<\/b><\/span> or <span class=\"s1\"><b>\u201ctransparent\u201d<\/b><\/span> to the particles, because collisions are infrequent compared to the size of the region.<\/p>\n<p class=\"p2\">\u2022<span class=\"s1\"><b>Outcome<\/b><\/span>: A large fraction of particles <span class=\"s1\"><b>escape<\/b><\/span> without any collision, since they are unlikely to collide over the comparatively shorter distance <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>.<\/p>\n<p class=\"p4\"><b>Example<\/b><b><\/b><\/p>\n<p class=\"p5\">If <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> is 10 times (or 100 times) larger than <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>, then only a small fraction of particles have collisions\u2014most free-stream all the way to the boundary.<\/p>\n<p class=\"p1\"><b>2. Small Mean Free Path (<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%5Cll+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda &#92;ll &#92;tfrac{4V}{A}\" class=\"latex\" \/>): \u201cCollision-Dominated Regime\u201d<\/b><b><\/b><\/p>\n<p class=\"p2\">\u2022If <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> is <span class=\"s1\"><b>much smaller<\/b><\/span> than <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>, the particle is <span class=\"s1\"><b>very likely<\/b><\/span> to collide <span class=\"s1\"><b>inside<\/b><\/span> the body, well before it can traverse a chord of average length <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>.<\/p>\n<p class=\"p2\">\u2022Physically, the medium is <span class=\"s1\"><b>\u201coptically thick\u201d<\/b><\/span> or <span class=\"s1\"><b>\u201copaque\u201d<\/b><\/span> in the sense that collisions are frequent compared to the size of <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/>.<\/p>\n<p class=\"p2\">\u2022<span class=\"s1\"><b>Outcome<\/b><\/span>: A large fraction of particles <span class=\"s1\"><b>collide<\/b><\/span> (scatter, absorb, etc.) <span class=\"s1\"><b>before<\/b><\/span> ever reaching the boundary, so escaping without collision becomes rare.<\/p>\n<p class=\"p1\"><b>3. Intermediate Values of <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/><\/b><b><\/b><\/p>\n<p class=\"p3\">When <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> is on the same order of magnitude as <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/>, neither regime (optically thin nor optically thick) dominates:<\/p>\n<p class=\"p4\">\u2022<span class=\"s1\"><b>Some<\/b><\/span> fraction of particles will collide, and <span class=\"s1\"><b>some<\/b><\/span> fraction will escape.<\/p>\n<p class=\"p4\">\u2022Detailed calculations often require integrating the <span class=\"s1\"><b>chord-length distribution<\/b><\/span> with the collision probability law <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cexp%28-%5CSigma+%2C%5Cell%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;exp(-&#92;Sigma ,&#92;ell)\" class=\"latex\" \/>. The simple ratio <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/> just gives the <span class=\"s1\"><b>mean<\/b><\/span> of that chord-length distribution, but in practice, chord lengths vary from nearly 0 (if you start near the boundary) up to the maximum diameter of <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/> (if you start near the center, traveling across its longest dimension).<\/p>\n<p class=\"p1\"><b>4. Escape Probability and Average Collisions<\/b><b><\/b><\/p>\n<p class=\"p3\">A useful rough indicator is the <span class=\"s1\"><b>escape probability<\/b><\/span> for a particle emitted uniformly inside <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/> with isotropic direction:<\/p>\n<p class=\"p3\">$$<\/p>\n<p class=\"p3\">P_\\text{escape} ;\\approx; \\exp!\\Bigl(-\\Sigma ,\\langle \\ell \\rangle\\Bigr)<\/p>\n<p class=\"p3\">;=;<\/p>\n<p class=\"p3\">\\exp!\\Bigl(-\\tfrac{\\langle \\ell \\rangle}{\\lambda}\\Bigr),<\/p>\n<p class=\"p3\">$$<\/p>\n<p class=\"p3\">where <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+%5Cell+%5Crangle+%3D+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle &#92;ell &#92;rangle = &#92;tfrac{4V}{A}\" class=\"latex\" \/> is the <i>mean<\/i> chord length.<\/p>\n<p class=\"p4\">\u2022This approximation assumes <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cell&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;ell\" class=\"latex\" \/> is \u201ctypical,\u201d though the <span class=\"s1\"><b>exact<\/b><\/span> escape probability involves integrating over the whole chord-length distribution.<\/p>\n<p class=\"p4\">\u2022Still, comparing <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> to <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/> tells you whether <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cexp%5CBigl%28-%5Ctfrac%7B4V%7D%7BA%5Clambda%7D%5CBigr%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;exp&#92;Bigl(-&#92;tfrac{4V}{A&#92;lambda}&#92;Bigr)\" class=\"latex\" \/> is close to 1 (frequent escape) or close to 0 (rare escape).<\/p>\n<p class=\"p1\"><b>5. Summary of the Combined Effect<\/b><b><\/b><\/p>\n<p class=\"p2\">\u2022The <span class=\"s1\"><b>mean chord length<\/b><\/span> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4V}{A}\" class=\"latex\" \/> sets the natural <i>geometric scale<\/i> of how far, on average, a particle would travel in a straight line inside <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/>.<\/p>\n<p class=\"p2\">\u2022The <span class=\"s1\"><b>mean free path<\/b><\/span> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/> sets the <i>physical scale<\/i> of how far, on average, a particle travels in the medium before collision.<\/p>\n<p class=\"p4\">By <span class=\"s1\"><b>comparing<\/b><\/span> these two distances, we immediately see whether collisions or boundary escape dominate:<\/p>\n<p class=\"p5\">1.<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%5Cgg+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda &#92;gg &#92;tfrac{4V}{A}\" class=\"latex\" \/><\/p>\n<p class=\"p6\">\u2022Particles rarely collide within <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/>.<\/p>\n<p class=\"p6\">\u2022High escape probability.<\/p>\n<p class=\"p5\">2.<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%5Cll+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda &#92;ll &#92;tfrac{4V}{A}\" class=\"latex\" \/><\/p>\n<p class=\"p6\">\u2022Collisions happen quickly.<\/p>\n<p class=\"p6\">\u2022Low escape probability.<\/p>\n<p class=\"p5\">3.<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda+%5Csim+%5Ctfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda &#92;sim &#92;tfrac{4V}{A}\" class=\"latex\" \/><\/p>\n<p class=\"p6\">\u2022Collisions and escape compete on roughly equal footing.<\/p>\n<p class=\"p4\">Hence, the <span class=\"s1\"><b>combined effect<\/b><\/span> is the interplay between geometry (through <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B4V%7D%7BA%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{4V}{A}\" class=\"latex\" \/>) and physics (through <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clambda&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;lambda\" class=\"latex\" \/>), dictating how far particles typically travel inside <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=K&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"K\" class=\"latex\" \/> before either colliding or leaving.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a finite, convex region containing a uniform, isotropic medium with a constant collision rate (or equivalently a mean free path ), there is a competition between: 1.Geometric Size of : captured by the mean chord length . 2.Physical Mean Free Path : the distance a particle typically travels before colliding. When a particle starts [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-60","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"brizy_media":[],"_links":{"self":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/60","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=60"}],"version-history":[{"count":1,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/60\/revisions"}],"predecessor-version":[{"id":61,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/60\/revisions\/61"}],"wp:attachment":[{"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=60"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=60"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=60"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}