{"id":107,"date":"2025-03-17T01:35:26","date_gmt":"2025-03-17T01:35:26","guid":{"rendered":"https:\/\/freepath.info\/?p=107"},"modified":"2025-03-17T01:35:26","modified_gmt":"2025-03-17T01:35:26","slug":"overview-of-common-chord-picking-methods","status":"publish","type":"post","link":"https:\/\/freepath.info\/?p=107","title":{"rendered":"Overview of Common Chord-Picking Methods"},"content":{"rendered":"<p>Below is an explanation of the table you provided, describing <strong>different chord distributions<\/strong> in a sphere under various sampling models (ways of selecting chords). These chord\u2010selection schemes are classic examples in <strong>geometric probability<\/strong> (especially for spheres in 3D). The table shows:<\/p>\n<ol>\n<li>The <strong>model<\/strong> or method for choosing chords.<\/li>\n<li>The <strong>mean chord length<\/strong> <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=G%28r%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"G(r)\" class=\"latex\" \/> (or some normalized version).<\/li>\n<li>A parameter <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/> related to the mean or distribution.<\/li>\n<li>The <strong>variance<\/strong> of chord length (<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathrm%7BVar%7D%28l%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathrm{Var}(l)\" class=\"latex\" \/>).<\/li>\n<\/ol>\n<p>These items relate to how one picks \u201crandom chords\u201d in a sphere and how this affects the resulting probability distribution of chord lengths.<\/p>\n<hr \/>\n<h2>1. Overview of Common Chord-Picking Methods<\/h2>\n<p>For a <strong>sphere<\/strong> (typically of unit radius for convenience), there are several classical ways to define a \u201crandom chord,\u201d each yielding a different distribution of chord lengths. The most famous is the \u201cBertrand paradox\u201d in 2D (circle chords), which shows that \u201crandom chord\u201d is ambiguous unless one specifies <em>how<\/em> the chord is chosen. In 3D, analogous ambiguities arise when choosing \u201crandom chords\u201d in a sphere. Below are some well-known sampling methods (line type <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=L%5B%3B%5D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"L[;]\" class=\"latex\" \/> in your notation, i.e., surface\u2013surface chords):<\/p>\n<ol>\n<li><strong>Method 1<\/strong>: Pick two random points independently on the surface (uniformly on the surface), then join them.<\/li>\n<li><strong>Method 3<\/strong>: Pick a chord by choosing its midpoint at a uniform distance from the center (i.e., a \u201cspherical shell\u201d approach in 3D).<\/li>\n<li><strong>Method 4<\/strong>: Pick the chord by choosing its midpoint uniformly in the <strong>volume<\/strong> of the sphere, then a random direction through that midpoint.<\/li>\n<li><strong>Method 8<\/strong>: Some specific arrangement where the chord is normal to a plane of a random great circle, etc. (It often resembles \u201crandom orientation, then random point in the circle cross-section,\u201d leading to another standard distribution.)<\/li>\n<\/ol>\n<p>Each of these corresponds to a different notion of randomness and thus yields a different chord\u2010length distribution.<\/p>\n<hr \/>\n<h2>2. Table Columns<\/h2>\n<p>From the excerpt:<\/p>\n<table>\n<thead>\n<tr>\n<th>#<\/th>\n<th>Model (Line Type <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=L%5B%3B%5D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"L[;]\" class=\"latex\" \/>)<\/th>\n<th><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=G%28r%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"G(r)\" class=\"latex\" \/><\/th>\n<th><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/><\/th>\n<th>Variance(<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=l&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"l\" class=\"latex\" \/>)<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>1<\/td>\n<td>chord joining 2 random points on sphere surface<\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B%5Cmathfrak%7BL%7D%7D%7B2%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{&#92;mathfrak{L}}{2}\" class=\"latex\" \/><\/td>\n<td>4\/3<\/td>\n<td>2\/9<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>chord center uniformly distributed distance from center<\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B%5Cmathfrak%7BL%7D%7D%7B2%7D+%5Csqrt%7B4+-+%5Cmathfrak%7BL%7D%5E2%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{&#92;mathfrak{L}}{2} &#92;sqrt{4 - &#92;mathfrak{L}^2}\" class=\"latex\" \/><\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cpi%2F2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;pi\/2\" class=\"latex\" \/><\/td>\n<td>0.199<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>chord center uniformly distributed inside sphere, random direction<\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B3%7D%7B8%7D%2C%5Cmathfrak%7BL%7D+%5Csqrt%7B4+-+%5Cmathfrak%7BL%7D%5E2%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{3}{8},&#92;mathfrak{L} &#92;sqrt{4 - &#92;mathfrak{L}^2}\" class=\"latex\" \/><\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=3%5Cpi%2F8&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"3&#92;pi\/8\" class=\"latex\" \/><\/td>\n<td>0.212<\/td>\n<\/tr>\n<tr>\n<td>8<\/td>\n<td>normal to plane of random great circle, etc.<\/td>\n<td><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B%5Cmathfrak%7BL%7D%7D%7B2%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{&#92;mathfrak{L}}{2}\" class=\"latex\" \/><\/td>\n<td>4\/3<\/td>\n<td>2\/9<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Here:<\/p>\n<ul>\n<li><strong><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}\" class=\"latex\" \/><\/strong> usually denotes the <em>diameter<\/em> of the sphere or some reference length (sometimes 2 for a unit sphere). In many references, <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D%3D2R&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}=2R\" class=\"latex\" \/>, with <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=R%3D1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"R=1\" class=\"latex\" \/> as the sphere\u2019s unit radius, so <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D%3D2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}=2\" class=\"latex\" \/>. Then chord length <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=l&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"l\" class=\"latex\" \/> ranges from 0 to <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D%3D2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}=2\" class=\"latex\" \/> (for a unit sphere).<\/li>\n<li><strong><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=G%28r%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"G(r)\" class=\"latex\" \/><\/strong> might be the <em>mean chord length<\/em> (or an expression used in the distribution function). The notation can vary, but typically <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=G%28r%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"G(r)\" class=\"latex\" \/> could be the expected chord length or a function of chord midpoint position.<\/li>\n<li><strong><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/><\/strong> is presumably a dimensionless factor related to the mean chord length or some ratio of integrals. Often in geometric probability, one writes an expected chord length as <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+l+%5Crangle+%3D+%5Cbeta+%5Ctimes+%5Cmathfrak%7BL%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle l &#92;rangle = &#92;beta &#92;times &#92;mathfrak{L}\" class=\"latex\" \/>. So maybe <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1+%3D+%5Cfrac%7B%5Clangle+l+%5Crangle%7D%7B%5Cmathfrak%7BL%7D%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1 = &#92;frac{&#92;langle l &#92;rangle}{&#92;mathfrak{L}}\" class=\"latex\" \/>. In the table, for some methods, <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1+%3D+4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1 = 4\/3\" class=\"latex\" \/>. This is a known result: if two random points are chosen on a sphere of diameter <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D%3D2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}=2\" class=\"latex\" \/>, the mean chord length is <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+l+%5Crangle+%3D+%5Cfrac%7B4R%7D%7B3%7D+%3D+%5Cleft%28%5Cfrac%7B4%7D%7B3%7D%5Cright%29%5Ctimes+%5Cleft%28%5Cfrac%7B%5Cmathfrak%7BL%7D%7D%7B2%7D%5Cright%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle l &#92;rangle = &#92;frac{4R}{3} = &#92;left(&#92;frac{4}{3}&#92;right)&#92;times &#92;left(&#92;frac{&#92;mathfrak{L}}{2}&#92;right)\" class=\"latex\" \/>. So <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1%3D4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1=4\/3\" class=\"latex\" \/> there.<\/li>\n<li><strong>Variance(<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=l&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"l\" class=\"latex\" \/>)<\/strong> is the variance of chord length under that random-chord model.<\/li>\n<\/ul>\n<hr \/>\n<h3>Method 1 &amp; Method 8: <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1+%3D+4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1 = 4\/3\" class=\"latex\" \/><\/h3>\n<p>For a <strong>unit sphere<\/strong>, the mean chord length if endpoints are chosen uniformly on the surface is <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B4R%7D%7B3%7D%3D%5Ctfrac%7B4%7D%7B3%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{4R}{3}=&#92;tfrac{4}{3}\" class=\"latex\" \/> because <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=R%3D1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"R=1\" class=\"latex\" \/>. If <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cmathfrak%7BL%7D%3D2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;mathfrak{L}=2\" class=\"latex\" \/> (the diameter for a unit sphere), then <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+l+%5Crangle+%3D+%5Ctfrac%7B4%7D%7B3%7D+%5Capprox+1.333&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle l &#92;rangle = &#92;tfrac{4}{3} &#92;approx 1.333\" class=\"latex\" \/>, and thus <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1%3D4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1=4\/3\" class=\"latex\" \/>. The table shows that for <strong>cases 1<\/strong> and <strong>8<\/strong>, <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1%3D4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1=4\/3\" class=\"latex\" \/>. Indeed, for certain symmetrical ways of sampling chords in the sphere, the chord-length distribution ends up identical, giving the same mean and variance. This matches well-known results in geometric probability.<\/p>\n<hr \/>\n<h2>3. Interpreting the Expressions in the Table<\/h2>\n<ul>\n<li><strong>Chord length distribution<\/strong>: Often expressed in the form <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=f%28l%29&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"f(l)\" class=\"latex\" \/> over <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=0+%3C+l+%3C+2R&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"0 &lt; l &lt; 2R\" class=\"latex\" \/>. Each model picks chords in a different manner, so the resulting PDFs differ.<\/li>\n<li><strong><img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+l+%5Crangle&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle l &#92;rangle\" class=\"latex\" \/><\/strong>: The mean chord length. This might be given in a closed form or as an integral. Sometimes the table instead shows partial expressions (like <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Ctfrac%7B%5Cmathfrak%7BL%7D%7D%7B2%7D%5Csqrt%7B4-%5Cmathfrak%7BL%7D%5E2%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;tfrac{&#92;mathfrak{L}}{2}&#92;sqrt{4-&#92;mathfrak{L}^2}\" class=\"latex\" \/>) or factors like <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/> that scale with the radius <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=R&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"R\" class=\"latex\" \/>.<\/li>\n<li><strong>Variance(<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=l&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"l\" class=\"latex\" \/>)<\/strong>: The second central moment minus the square of the first moment, i.e. <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Clangle+l%5E2%5Crangle+-+%5Clangle+l%5Crangle%5E2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;langle l^2&#92;rangle - &#92;langle l&#92;rangle^2\" class=\"latex\" \/>.<\/li>\n<\/ul>\n<p>For <strong>Method 3<\/strong> (chord center uniformly distributed on a line from center) and <strong>Method 4<\/strong> (chord midpoint uniformly in the <em>volume<\/em>), the average chord lengths turn out smaller or larger depending on the bias introduced by the sampling. In particular:<\/p>\n<ul>\n<li>If you pick chord midpoints near the sphere\u2019s center more frequently (Method 4) vs. near the surface, you\u2019ll get systematically longer chords on average.<\/li>\n<li>Conversely, if chord endpoints are restricted to the surface (Method 1), you get a different average chord length.<\/li>\n<\/ul>\n<p>These differences produce distinct values for <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/> and the variance. The numbers 0.199 and 0.212 likely correspond to dimensionless variances for those models\u2014these are somewhat standard results from integral geometry or direct integration.<\/p>\n<hr \/>\n<h2>4. Key Takeaway<\/h2>\n<p>The table is <strong>summarizing known formulas<\/strong> for mean chord length (and chord-length variance) under <strong>various \u201crandom chord\u201d selection rules<\/strong> in a (presumably) 3D sphere. The references to <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/>, etc., capture how the <strong>expected chord length<\/strong> scales with the sphere radius or diameter. Some methods coincide in that they produce the same distribution (hence the same mean and variance, e.g., #1 and #8). Others (#3 and #4) produce different distributions and thus different means\/variances.<\/p>\n<h3>Relation to Known Equations<\/h3>\n<p>All these cases are variants of the \u201cBertrand problem\u201d generalized to 3D (sometimes called the <strong>Bertrand\u2013Sylvester problem<\/strong>), where <em>chord generation method<\/em> must be specified. The results align with standard integral geometry theorems, and the presence of <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cfrac%7B4%7D%7B3%7D&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;frac{4}{3}\" class=\"latex\" \/> is quite typical for the average chord length in a sphere when endpoints are uniformly distributed on the surface.<\/p>\n<hr \/>\n<h3>References &amp; Context<\/h3>\n<ul>\n<li><strong>Solomon (1978) \u201cGeometric Probability\u201d<\/strong> discusses chord problems in 2D and 3D, chord distributions in spheres, and \u201crandom secant\u201d approaches.<\/li>\n<li><strong>Bertrand\u2019s paradox<\/strong> (originally for circles) generalizes to spheres, leading to multiple distinct \u201crandom chord\u201d definitions.<\/li>\n<li><strong>Integral geometry<\/strong> (e.g., Santalo, Chern, etc.) also addresses chord distributions in higher dimensions.<\/li>\n<\/ul>\n<hr \/>\n<h2>Final Summary<\/h2>\n<p>Your table compares <strong>four chord-generation methods<\/strong> in a sphere (labeled #1, #3, #4, #8). Each method yields a different <strong>probability distribution of chord lengths<\/strong>, with different <strong>mean chord length<\/strong> (<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1\" class=\"latex\" \/>) and <strong>variance<\/strong>. Some methods produce the same result (cases #1 and #8 both give <img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1+%3D+4%2F3&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1 = 4\/3\" class=\"latex\" \/>), others differ (<img decoding=\"async\" src=\"https:\/\/s0.wp.com\/latex.php?latex=%5Cbeta_1+%3D+%5Cpi%2F2&#038;bg=ffffff&#038;fg=000&#038;s=0&#038;c=20201002\" alt=\"&#92;beta_1 = &#92;pi\/2\" class=\"latex\" \/>, etc.). This underscores how the notion of \u201crandom chord\u201d can vary, each interpretation requiring a distinct geometric probability analysis.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Below is an explanation of the table you provided, describing different chord distributions in a sphere under various sampling models (ways of selecting chords). These chord\u2010selection schemes are classic examples in geometric probability (especially for spheres in 3D). The table shows: The model or method for choosing chords. The mean chord length (or some normalized [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-107","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"brizy_media":[],"_links":{"self":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/107","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=107"}],"version-history":[{"count":2,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/107\/revisions"}],"predecessor-version":[{"id":109,"href":"https:\/\/freepath.info\/index.php?rest_route=\/wp\/v2\/posts\/107\/revisions\/109"}],"wp:attachment":[{"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=107"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=107"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/freepath.info\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=107"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}